--------------------------------------------------------------- HTPC Realm startup at 2026-06-08 00:32:18.129 --------------------------------------------------------------- 00:32:18.129 ------------------------------------------------------ 00:32:18.129 2026-06-08 00:32:18 00:32:18.129 Diablo II running under Windows .Net (Version 5.002) 00:32:18.129 Vendor: Intel 00:32:18.129 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 3, Brand 0) 00:32:18.146 Speed: Approx. 3504 MHz 00:32:18.146 Total Physical Memory: 2048.00MB 00:32:18.146 Application Path: Z:\home\emma\Games\ProjectDiablo2\ProjectD2 00:32:18.148 Local IP: 10.8.0.52 00:32:18.148 Computer name: HTPC 00:32:18.148 ------------------------------------------------------ 00:32:18.148 00:32:18.149 imagehlp.dll loaded for better stack crawls. 00:32:18.837 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound 00:32:18.864 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound --------------------------------------------------------------- HTPC Realm startup at 2026-06-08 15:34:45.648 --------------------------------------------------------------- 15:34:45.648 ------------------------------------------------------ 15:34:45.648 2026-06-08 15:34:45 15:34:45.648 Diablo II running under Windows .Net (Version 5.002) 15:34:45.648 Vendor: Intel 15:34:45.648 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 3, Brand 0) 15:34:45.665 Speed: Approx. 3504 MHz 15:34:45.665 Total Physical Memory: 2048.00MB 15:34:45.665 Application Path: Z:\home\emma\Games\ProjectDiablo2\ProjectD2 15:34:45.668 Local IP: 10.8.0.52 15:34:45.668 Computer name: HTPC 15:34:45.668 ------------------------------------------------------ 15:34:45.668 15:34:45.669 imagehlp.dll loaded for better stack crawls. 15:34:46.508 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound 15:34:46.537 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound --------------------------------------------------------------- HTPC Realm startup at 2026-06-08 15:46:15.312 --------------------------------------------------------------- 15:46:15.312 ------------------------------------------------------ 15:46:15.312 2026-06-08 15:46:15 15:46:15.312 Diablo II running under Windows .Net (Version 5.002) 15:46:15.312 Vendor: Intel 15:46:15.312 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 3, Brand 0) 15:46:15.325 Speed: Approx. 3504 MHz 15:46:15.325 Total Physical Memory: 2048.00MB 15:46:15.325 Application Path: Z:\home\emma\Games\ProjectDiablo2\ProjectD2 15:46:15.341 Local IP: 10.8.0.52 15:46:15.342 Computer name: HTPC 15:46:15.342 ------------------------------------------------------ 15:46:15.342 15:46:15.350 imagehlp.dll loaded for better stack crawls. 15:46:16.433 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound 15:46:16.470 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound --------------------------------------------------------------- HTPC Realm startup at 2026-06-08 21:50:46.690 --------------------------------------------------------------- 21:50:46.690 ------------------------------------------------------ 21:50:46.690 2026-06-08 21:50:46 21:50:46.690 Diablo II running under Windows .Net (Version 5.002) 21:50:46.690 Vendor: Intel 21:50:46.690 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 3, Brand 0) 21:50:46.707 Speed: Approx. 3504 MHz 21:50:46.707 Total Physical Memory: 2048.00MB 21:50:46.707 Application Path: Z:\home\emma\Games\ProjectDiablo2\ProjectD2 21:50:46.709 Local IP: 10.8.0.52 21:50:46.709 Computer name: HTPC 21:50:46.709 ------------------------------------------------------ 21:50:46.709 21:50:46.710 imagehlp.dll loaded for better stack crawls. 21:50:47.448 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound 21:50:47.475 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound --------------------------------------------------------------- HTPC Realm startup at 2026-06-08 21:54:20.303 --------------------------------------------------------------- 21:54:20.303 ------------------------------------------------------ 21:54:20.303 2026-06-08 21:54:20 21:54:20.303 Diablo II running under Windows .Net (Version 5.002) 21:54:20.303 Vendor: Intel 21:54:20.303 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 3, Brand 0) 21:54:20.320 Speed: Approx. 3504 MHz 21:54:20.320 Total Physical Memory: 2048.00MB 21:54:20.320 Application Path: Z:\home\emma\Games\Diablo2\ProjectD2 21:54:20.322 Local IP: 10.8.0.52 21:54:20.322 Computer name: HTPC 21:54:20.322 ------------------------------------------------------ 21:54:20.322 21:54:20.324 imagehlp.dll loaded for better stack crawls. 21:54:21.110 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound 21:54:21.139 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound --------------------------------------------------------------- HTPC Realm startup at 2026-06-08 22:42:31.295 --------------------------------------------------------------- 22:42:31.295 ------------------------------------------------------ 22:42:31.295 2026-06-08 22:42:31 22:42:31.295 Diablo II running under Windows .Net (Version 5.002) 22:42:31.295 Vendor: Intel 22:42:31.295 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 3, Brand 0) 22:42:31.312 Speed: Approx. 3504 MHz 22:42:31.312 Total Physical Memory: 2048.00MB 22:42:31.312 Application Path: Z:\home\emma\Games\Diablo2\ProjectD2 22:42:31.315 Local IP: 10.8.0.52 22:42:31.315 Computer name: HTPC 22:42:31.315 ------------------------------------------------------ 22:42:31.315 22:42:31.316 imagehlp.dll loaded for better stack crawls. 22:42:32.057 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound 22:42:32.085 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound --------------------------------------------------------------- HTPC Realm startup at 2026-06-08 22:45:00.670 --------------------------------------------------------------- 22:45:00.670 ------------------------------------------------------ 22:45:00.670 2026-06-08 22:45:00 22:45:00.670 Diablo II running under Windows .Net (Version 5.002) 22:45:00.670 Vendor: Intel 22:45:00.670 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 3, Brand 0) 22:45:00.686 Speed: Approx. 3504 MHz 22:45:00.686 Total Physical Memory: 2048.00MB 22:45:00.686 Application Path: Z:\home\emma\Games\Diablo2\ProjectD2 22:45:00.689 Local IP: 10.8.0.52 22:45:00.689 Computer name: HTPC 22:45:00.689 ------------------------------------------------------ 22:45:00.689 22:45:00.690 imagehlp.dll loaded for better stack crawls. 22:45:01.844 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound 22:45:01.880 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound --------------------------------------------------------------- HTPC Realm startup at 2026-06-08 22:45:41.576 --------------------------------------------------------------- 22:45:41.576 ------------------------------------------------------ 22:45:41.576 2026-06-08 22:45:41 22:45:41.576 Diablo II running under Windows .Net (Version 5.002) 22:45:41.576 Vendor: Intel 22:45:41.576 Version: Pentium III (no brand) (Type 0, Family 6, Model E, Stepping 3, Brand 0) 22:45:41.598 Speed: Approx. 3504 MHz 22:45:41.598 Total Physical Memory: 2048.00MB 22:45:41.598 Application Path: Z:\home\emma\Games\Diablo2\ProjectD2 22:45:41.601 Local IP: 10.8.0.52 22:45:41.601 Computer name: HTPC 22:45:41.601 ------------------------------------------------------ 22:45:41.601 22:45:41.602 imagehlp.dll loaded for better stack crawls. 22:45:42.410 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound 22:45:42.438 ........DirectSound progress: 0 buffers available is less than min needed 16 buffers for 3d sound