Log: Log file open, 09/12/26 14:49:48 Init: Name subsystem initialized Init: Detected: Microsoft Windows NT 6.2 (Build: 9200) Init: Version: 1100 Init: Compiled: Jan 29 2001 16:45:52 Init: Command line: testrendev=D3DDrv.D3DRenderDevice log=Detected.log Init: Base directory: Z:\home\emma\Games\DeusEx\System\ Init: Character set: Unicode Log: Bound to Engine.dll Log: Bound to Core.dll Log: Bound to Window.dll Init: Object subsystem initialized Log: Cd Path: ..\ Init: Computer: TWINKPAD Init: User: emma Init: Memory total: Phys=2097151K Pagef=4193791K Virt=2097024K Init: Working set: 2000000 / 2000000 Init: CPU Speed=2808.010860 MHz Init: CPU Page size=4096, Processors=4 Init: CPU Detected: PentiumPro-class processor (GenuineIntel) Init: CPU Features: CMov FPU RDTSC PAE MMX KNI Log: Detecting D3DDrv.D3DRenderDevice Log: Bound to D3DDrv.dll Init: DirectDraw drivers detected: Init: display (DirectDraw HAL) Init: D3D Device: Supports system memory DMA blts Init: D3D Device: No page lock required Log: D3D Device 3986524K vram, 3986524K free Init: Deus Ex Direct3D support - internal revision 1.6.2 Init: D3D Device: szDriver=igdumdim32.dll Init: D3D Device: szDescription=Intel(R) HD Graphics 520 Init: D3D Device: wProduct=9 Init: D3D Device: wVersion=21 Init: D3D Device: wSubVersion=101 Init: D3D Device: wBuild=4577 Init: D3D Device: dwVendorId=32902 Init: D3D Device: dwDeviceId=6422 Init: D3D Device: dwSubSysId=0 Init: D3D Device: dwRevision=0 Init: Successfully tested Direct3D presence (DD_OK) Init: DirectDraw drivers detected: Init: display (DirectDraw HAL) Init: D3D Device: Supports system memory DMA blts Init: D3D Device: No page lock required Log: D3D Device 3986524K vram, 3986524K free Init: Deus Ex Direct3D support - internal revision 1.6.2 Init: D3D Device: szDriver=igdumdim32.dll Init: D3D Device: szDescription=Intel(R) HD Graphics 520 Init: D3D Device: wProduct=9 Init: D3D Device: wVersion=21 Init: D3D Device: wSubVersion=101 Init: D3D Device: wBuild=4577 Init: D3D Device: dwVendorId=32902 Init: D3D Device: dwDeviceId=6422 Init: D3D Device: dwSubSysId=0 Init: D3D Device: dwRevision=0 Init: Successfully tested Direct3D presence (DD_OK) Log: Successfully detected D3DDrv.D3DRenderDevice Exit: Preparing to exit. Log: Purging garbage Log: Unbound to Engine.dll Log: Unbound to Core.dll Log: Unbound to Window.dll Log: Unbound to D3DDrv.dll Log: Garbage: objects: 211->0; refs: 0 Exit: Object subsystem successfully closed. Exit: Exiting. Uninitialized: Name subsystem shut down Uninitialized: Memory Allocation Status Uninitialized: Curr Memory 0.005M / 0.059M Uninitialized: Peak Memory 1.773M / 3.910M Uninitialized: Allocs 1 Current / 11909 Total Uninitialized: Log file closed, 09/12/26 14:49:49