[DefaultPlayer] Name=Player Class=DeusEx.JCDentonMale [DeusEx.DeusExPlayer] bObjectNames=True bNPCHighlighting=True bAlwaysRun=True bToggleCrouch=False translucencyLevel=0 bObjectBeltVisible=True bHitDisplayVisible=True bAmmoDisplayVisible=True bDisplayAmmoByClip=True bAugDisplayVisible=True logTimeout=3.000000 maxLogLines=4 bAutoReload=True bCompassVisible=True bCrosshairVisible=True bDisplayAllGoals=True bSubtitles=True MenuThemeName=Default HUDThemeName=Default bHUDBordersVisible=True bHUDBordersTranslucent=True bHUDBackgroundTranslucent=True bMenusTranslucent=True bHUDShowAllAugs=True UIBackground=0 bDisplayCompletedGoals=False [DeusEx.DeusExGameInfo] bNoMonsters=False bMuteSpectators=True bHumansOnly=True bAllowRemoteAdmin=False bCoopWeaponMode=False AutoAim=1.000000 MaxSpectators=2 [Engine.Input] Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) Aliases[1]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) Aliases[2]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) Aliases[3]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) Aliases[4]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) Aliases[5]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) Aliases[6]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) Aliases[7]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) Aliases[8]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) Aliases[9]=(Command="Button bLook",Alias=Look) Aliases[10]=(Command="Toggle bLook",Alias=LookToggle) Aliases[11]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) Aliases[12]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) Aliases[13]=(Command="Button bSnapLevel",Alias=CenterView) Aliases[14]=(Command="Button bRun",Alias=Walking) Aliases[15]=(Command="Button bStrafe",Alias=Strafe) Aliases[16]=(Command="Axis aExtra0 Speed=+0.05",Alias=LeanRight) Aliases[17]=(Command="Axis aExtra0 Speed=-0.05",Alias=LeanLeft) Aliases[18]=(Command="",Alias=None) Aliases[19]=(Command="",Alias=None) Aliases[20]=(Command="",Alias=None) Aliases[21]=(Command="",Alias=None) Aliases[22]=(Command="",Alias=None) Aliases[23]=(Command="",Alias=None) Aliases[24]=(Command="",Alias=None) Aliases[25]=(Command="",Alias=None) Aliases[26]=(Command="",Alias=None) Aliases[27]=(Command="",Alias=None) Aliases[28]=(Command="",Alias=None) Aliases[29]=(Command="",Alias=None) Aliases[30]=(Command="",Alias=None) Aliases[31]=(Command="",Alias=None) Aliases[32]=(Command="",Alias=None) Aliases[33]=(Command="",Alias=None) Aliases[34]=(Command="",Alias=None) Aliases[35]=(Command="",Alias=None) Aliases[36]=(Command="",Alias=None) Aliases[37]=(Command="",Alias=None) Aliases[38]=(Command="",Alias=None) Aliases[39]=(Command="",Alias=None) LeftMouse=ParseLeftClick|Fire RightMouse=ParseRightClick MiddleMouse=DropItem Tab=DropItem Enter=ParseLeftClick|Fire Shift=Walking Ctrl= Alt=Strafe Pause=Pause CapsLock=ToggleWalk Escape=ShowMainMenu Space=Jump PageDown=LookDown End=CenterView Left=StrafeLeft Up=MoveForward Right=StrafeRight Down=MoveBackward Insert=Jump Delete=LookUp 0=ActivateBelt 0 1=ActivateBelt 1 2=ActivateBelt 2 3=ActivateBelt 3 4=ActivateBelt 4 5=ActivateBelt 5 6=ActivateBelt 6 7=ActivateBelt 7 8=ActivateBelt 8 9=ActivateBelt 9 F1=ShowInventoryWindow F2=ShowGoalsWindow F3=ActivateAugmentation 0 F4=ActivateAugmentation 1 F5=ActivateAugmentation 2 F6=ActivateAugmentation 3 F7=ActivateAugmentation 4 F8=ActivateAugmentation 5 F9=ActivateAugmentation 6 F10=ActivateAugmentation 7 F11=ActivateAugmentation 8 F12=ActivateAugmentation 9 Equals= Comma=StrafeLeft Minus= Period=StrafeRight Slash= LeftBracket=ToggleScope Backslash= RightBracket=ToggleLaser MouseX=Axis aMouseX Speed=6.0 MouseY=Axis aMouseY Speed=6.0 MouseW= None= Cancel= Backspace=PutInHand PageUp= home= Select= Print= Execute= PrintScrn= Help= A=StrafeLeft B= C=TurnRight D=StrafeRight E=LeanRight F=CenterView G=ShowGoalsWindow H= I=ShowInventoryWindow J= K= L= M=Look O= P= Q=LeanLeft R=LookUp S=MoveBackward T= U= V=LookDown W=MoveForward X=Duck Y= Z=TurnLeft NumPad0= NumPad1= NumPad2= NumPad3= NumPad4= NumPad5= NumPad6= NumPad7= NumPad8= NumPad9= GreyStar=Shot GreyPlus=QuickSave Separator= GreyMinus= NumPadPeriod=Duck GreySlash=QuickLoad F13= F14= F15= F16= F17= F18= F19= F20= F21= F22= F23= F24= NumLock= ScrollLock= LShift= RShift= LControl= RControl= Semicolon=ReloadWeapon Tilde= SingleQuote=SwitchAmmo Attn= CrSel= ExSel= ErEof= Play= Zoom= NoName= PA1= OemClear= MouseZ= MouseWheelDown=NextBeltItem MouseWheelUp=PrevBeltItem Joy1=Fire Joy2=Jump Joy3= Joy4=Duck Joy5= Joy6= Joy7= Joy8= Joy9= Joy10= Joy11= Joy12= Joy13= Joy14= Joy15= Joy16= JoyX=Axis astrafe speed=2 JoyY=Axis aBaseY speed=2 JoyZ= JoyR= JoyU=Axis aturn speed=5.9 JoyV=Axis aLookUp speed=-3 JoyPovRight= JoyPovLeft= JoyPovUp= JoyPovDown= [Engine.PlayerPawn] Password= DodgeClickTime=0.000000 Bob=0.016000 MyAutoAim=1.000000 Handedness=-1.000000 bLookUpStairs=False bSnapToLevel=False bAlwaysMouseLook=True bKeyboardLook=False bInvertMouse=False bMaxMouseSmoothing=False bNoFlash=False bNoVoices=False bMessageBeep=True MouseSensitivity=3.000000 WeaponPriority[0]=None WeaponPriority[1]=None WeaponPriority[2]=None WeaponPriority[3]=None WeaponPriority[4]=None WeaponPriority[5]=None WeaponPriority[6]=None WeaponPriority[7]=None WeaponPriority[8]=None WeaponPriority[9]=None WeaponPriority[10]=None WeaponPriority[11]=None WeaponPriority[12]=None WeaponPriority[13]=None WeaponPriority[14]=None WeaponPriority[15]=None WeaponPriority[16]=None WeaponPriority[17]=None WeaponPriority[18]=None WeaponPriority[19]=None NetSpeed=2600 LanSpeed=20000 MouseSmoothThreshold=0.160000 ngWorldSecret= DesiredFOV=75.000000 DefaultFOV=75.000000